Monday, January 29, 2018

Mafia 12 - Night 2

Shaken and suspicious the people scampered back to their homes, ready to tackle whatever then night might throw at them, hoping that they wouldn't be another casualty in this Mafia vs Town war.

IT IS NIGHT. Again, email me your night actions, don't forget if you just want to have any funny night actions like sipping tea then you can send those in too and I'll work them on as best I can. Night will end on Friday at 8pm unless everyone who can submit a night action does so before then.

Players:
1) Arc (He/him)
2) Moss (She/her)
3) Noelle (She/her)
4) Alastair (He/him)
5) Dugglyn (She/her)
6) Raven (She/her)
8) Star (She/her)
9) Trip (He/him)

Roles:
Mafia
Mafia
Town
Town
Town
Town
Neutral
Neutral

Sunday, January 28, 2018

Mafia 12 - Day 1

The night was quiet, calm and still. Few dared to venture into its weighty silence, but some did. In one of the many abodes Elleni, Trigger Happy lay with a Glock 17 Gen 4 18 shot 9mm Luger Pistol clutched in her hand, sleeping deeply. So deeply in fact that she failed to notice when the door swung open with a loud creak designed to wake her. She also failed to notice the stairs squeaking, the gun being slid from her hands and the safety being switched off. A gunshot shattered the night into pieces, before quiet once again took centre stage. When morning returned, all bar one emerged once more. It seems a funeral is in order.

Players:
1) Arc (He/him)
2) Moss (She/her)
3) Noelle (She/her)
4) Alastair (He/him)
5) Dugglyn (She/her)
6) Raven (She/her)
8) Star (She/her)
9) Trip (He/him)

Roles:
Mafia
Mafia
Town
Town
Town
Town
Neutral
Neutral

Daytime ends on Tuesday at 8pm GMT.
Players Remaining: 8
Majority: 5

(Note: I realise now that the game may be slightly unbalanced, I apologise greatly, I wasn't sure how to make it balanced, if you have a suggestion for how I can make it more balanced without having to completely redo the game, email me.)

Thursday, January 25, 2018

Mafia 12 - Night 1

Night fell like a black blanket, bright stars splintering the darkness. All went to huddle in their beds, and plan their moves.

ROLES HAVE BEEN SENT OUT. Please send a confirmation email back! To submit your night actions please email me too. You have until Sunday at 5pm GMT to submit your night actions.

Players:
1) Arc (He/him)
2) Moss (She/her)
3) Noelle (She/her)
4) Alastair (He/him)
5) Dugglyn (She/her)
6) Raven (She/her)
7) Elleni (She/her)
8) Star (She/her)
9) Trip (He/him)

Roles:
Mafia
Mafia
Town
Town
Town
Town
Town
Neutral
Neutral

Comment moderation is on

Monday, January 22, 2018

Mafia 12 Sign Ups!

Let's go! Put your name and pronouns below :) If you have a specific method of how you'd like to be contacted, please specify that below too. Like Fabi said, feel free to invite others to play, so long as they have an account to comment with and are respectful of others and the rules :) Sign up ends on Thursday at 5pm GMT. (If you'd like me to put the times for your time zones on as well as GMT, comment what your timezone is too and I'll try to include it in following posts.)

1) Arc (He/him)
2) Moss (She/her)
3) Noelle (She/her)
4) Alastair (He/him)
5) Dugglyn (She/her)
6) Raven (She/her)
7) Elleni (She/her)
8) Star (She/her)
9) Trip (He/him)
10)

Possible Roles
NOTE: Mafia members cannot kill and perform a night action if there is more than one Mafia member. When only one remains they may both kill and perform their night action.
Mafioso - Basic Mafia who can only kill.
Framer - Can make one person appear suspicious to any cops for one night.
Roleblocker - Can choose one player who's night action will be blocked. Cannot roleblock another roleblocker, any attempt to do so will result in an error message.
Consigliere - Can investigate one person per night. Will receive a list of four possible roles for that player, only one of which will be correct. 
Lookout - Can watch one person per night and will be informed which player visited them, including busybodies.
Convert - Can choose one person to convert into a mafioso. Cannot do this night one. If the doctor heals this person it will negate the conversion. Can try again until someone is converted.
Cop - Can choose one person to investigate at night. Will get a verdict of suspicious or innocent.
Doctor - Can choose one person at night to heal, preventing them from dying or being converted. 
Busybody - Can choose one person per night and will be informed which player visited them, including busybodies and lookouts. 
Twin - They come in pairs. They have no night action but can talk to each other on a private blog. 
Vigilante - Has one bullet. Can shoot anyone during the night. Cannot act on night one. 
Gunsmith - Can give one person a gun every other night, this player can then shoot during the day. Cannot hand out guns on night one. The shooter has a 50/50 chance of being revealed.
Roleblocker - Can chose one player who's night action will be blocked. Cannot roleblock another roleblocker, any attempt to do so will result in an error message. 
Private Investigator - Can investigate one person per night. Will receive a list of four possible roles for that player, only one of which will be correct.
Trigger Happy - Can prime them self for one night during the game. Any non town role that visits will be shot dead. 
Citizen - A normal townie with no night action. 
Coroner  - Can find out the last valid night action of a deceased player. Limited to twice per game. 
Amnesiac - Can remember the role of a person who has died and take on that role. Survive, or win with the taken role. 
Recruiter - Can choose one person to turn into a plain neutral with no night action. Wins by making every surviving player a neutral. Can't recruit night one.
Jester - Aim is to die during the day. Does not win if killer st night. 
Executioner - Is given a target. Aim is to get the target killed during the day. Once target is dead the executioner will become a plain neutral with no night action. 

Saturday, January 20, 2018

Mafia 11 Conclusion

The town won! Yay! (Although Noelle started as neutral, she remembered a town role so she counts as Town)

(Btw, if anyone would like to host the next round, let me know, otherwise I'll post sign-ups for another one tomorrow because I love Mafia and want it to keep happening as long as people want to play)

Roles:

Elleni--Framer
Raven--Consigliere
Star--Roleblocker

Noelle--Amnesiac Gunsmith
Snow--Cop
Dugglyn--Doctor
Arc--Roleblocker
Trip--Gunsmith
Jai--Citizen
Alastair--Citizen

Night 1 Actions:

Arc-- Roleblock Trip
Star-- Kill Trip
Dugglyn-- Heal Elleni
Elleni-- Frame Snow
Snow--Investigate Elleni (Suspicious)
Raven-- Investigate Noelle (Gunsmith, Amnesiac, Executioner, Citizen)

Night 2 Actions: 

Arc-- Roleblock Raven
Star-- Roleblock Snow
Dugglyn-- Heal Snow
Snow-- Investigate Jai (roleblocked)
Raven-- Kill Jai (roleblocked)

Night 3 Actions:

Arc-- Roleblock Raven
Star-- Kill Jai
Dugglyn-- Heal self
Snow-- Investigate Raven (suspicious)
Raven-- Investigate Dugglyn (roleblocked)

Night 4 Actions:

Arc-- Roleblock Star (unsuccessful)
Star-- Kill Dugglyn, Roleblock Snow
Dugglyn-- Heal Snow
Snow-- (roleblocked) (given gun)
Noelle-- Take role of Gunsmith, give gun to Snow

Mafia 11 Day 4

Dugglyn Carzainia was pretty sure she was the worst doctor in history.

She supposed that was to be expected, seeing as her doctor's certificate was written in red and blue crayon.

She'd just returned from another unsuccessful healing, when she realized her house was glowing green. That was actually pretty cool. She walked inside to check it out. Obviously.

Unfortunately for Dugglyn, Doctor, it was glowing green because some aliens who owed the Mafia a favor had parked their UFO on her roof so they could ambush her and kill her with glowing-green-alien-ray-gun.

Whoops.

Meanwhile...

Trip's gunsmithing materials had arrived the night after he died. They'd just been sitting in the workshop, collecting dust. Tonight, however, the machines sprung to life...

The amnesiac has remembered the role of the gunsmith.

REMAINING
2) Noelle (she/her)
3) Arc (he/him)
5) Snow (they/them/she/her)
7) Star (she/her)
9) Alastair (he/him)

ROLES REMAINING
Mafia
Amnesiac-Gunsmith
Cop
Citizen
Hidden Town

Mafia 11 Night 4

"You guys really don't want to kill me. I know things. I could be a very powerful friend on your side."

Silence.

"Look, you want to keep me alive. I'm awesome! And cool to be around!"

More silence.

"Pleeeeeeeaaaaaaassssssseeeeee."

"No, but you can eat a really yummy pie before you die."

"Fineeeee."

Raven, Consigliere, gloriously ate a pie, and then promptly died because it was poisoned. It was yummy though.

I'll give y'all until Monday at 1pm Pacific time, but if you could submit night actions earlier that would be great because I was trying to line things up so the weekend would be a day.

REMAINING
2) Noelle (she/her)
3) Arc (he/him)
5) Snow (they/them/she/her)
7) Star (she/her)
8) Dug (she/her)
9) Alastair (he/him)

ROLES REMAINING
Mafia
Neutral
Cop
Doctor
Citizen
Hidden Town

Friday, January 19, 2018

Mafia 11 Day 3

Nobody heckin died again!

jk

Nobody realized Jai was dead at first because she'd been buried in a pile of college work for a while. However, she usually came out for breakfast and today she didn't. They thought she was just busy at first, but decided to check anyway before cleaning up the remaining food. 

Jai, Citizen, lurked around as a ghost, frustrated that she'd spent her last moments studying. All of her notebooks and papers were burned as part of the pyre though, so that was actually quite frustrating since she worked hard on those notes.


REMAINING
2) Noelle (she/her)
3) Arc (he/him)
4) Raven (she/her)
5) Snow (they/them/she/her)
7) Star (she/her)
8) Dug (she/her)
9) Alastair (he/him)

ROLES REMAINING
Mafia
Mafia
Neutral
Cop
Doctor
CitizenHidden Town

Majority: 4
End of day: Monday at 1pm Pacific time

Wednesday, January 17, 2018

Mafia 11 Night 3

nobody did a hECKIN die

(again)

PLAYERS REMAINING
2) Noelle (she/her)
3) Arc (he/him)
4) Raven (she/her)
5) Snow (they/them/she/her)
6) Jai (she/her)
7) Star (she/her)
8) Dug (she/her)
9) Alastair (he/him)

ROLES REMAINING
Mafia
Mafia
Neutral
Town
Town
Town
Town
Town

Night ends Friday at 7pm Pacific time. Maybe earlier if everyone submits something early and I have time.

Sunday, January 14, 2018

Mafia 11 Day 2

nobody did a hECKIN die

PLAYERS REMAINING
2) Noelle (she/her)
3) Arc (he/him)
4) Raven (she/her)
5) Snow (they/them/she/her)
6) Jai (she/her)
7) Star (she/her)
8) Dug (she/her)
9) Alastair (he/him)

ROLES REMAINING
Mafia
Mafia
Neutral
Town
Town
Town
Town
Town

Majority: 5
Day Ends: Wednesday at 1pm Pacific Time (unless day is skipped or someone is unanimously voted out or 24 hours after majority vote is reached)

Saturday, January 13, 2018

Mafia 11 Night 2

The day ended, and the vote for Elleni just barely passed.

"I'm innocent!" She protested, showing her innocence papers. The rest of the townsfolk frowned. They didn't have innocence papers. Were they supposed to? At this point they'd kinda committed to hanging Elleni though so they figured they should do it they guessed.

Elleni, Innocent was hung.

The Town frowned. It was in green bold font. It looked official. And yet "innocent" wasn't on the rolelist.

Henry the TELEPATHIC NINJA OWL swooped over the gallows and sneezed.

Elleni, Framer's true identity was revealed.

It is now Night 2! You have until Monday at 9pm Pacific Time to submit your night actions via email or Snapchat, but I may end the day earlier if everyone submits something.

PLAYERS REMAINING
2) Noelle (she/her)
3) Arc (he/him)
4) Raven (she/her)
5) Snow (they/them/she/her)
6) Jai (she/her)
7) Star (she/her)
8) Dug (she/her)
9) Alastair (he/him)

ROLES REMAINING
Mafia
Mafia
Neutral
Town
Town
Town
Town
Town

Wednesday, January 10, 2018

Mafia 11 Day 1

The workshop was empty. There were boxes and bins set out all over the place, but all of them were empty. The materials had not yet arrived. Trip, Gunsmith, thought he had a really great job. Hopefully he wouldn't die on night 1. His materials hadn't arrived yet! He hadn't gotten to craft any guns or mysteriously distribute them to people! Unfortunately for him, he wouldn't get the chance to. A tall stack of crates fell on his head. One of them, the top one, had a heavy piece of metal in it, which killed Trip instantly.

When the townspeople found him the next morning, it initially seemed like an accident. However, a closer inspection showed that the anvil did not come from Trip's workshop. It bore the symbol of the new mafia in town.

DAY ONE HAS BEGUN (I'm a fricken poet y'all).

PLAYERS REMAINING
2) Noelle (she/her)
3) Arc (he/him)
4) Raven (she/her)
5) Snow (they/them/she/her)
6) Jai (she/her)
7) Star (she/her)
8) Dug (she/her)
9) Alastair (he/him)
10) Elleni (she/her)


ROLES REMAINING
Mafia
Mafia
Mafia
Neutral
Town
Town
Town
Town
Town

The majority is 5, and y'all have until Saturday at 5pm Pacific time, unless the day is skipped or a player is voted out.

Sunday, January 7, 2018

Mafia 11 Night 1

Welcome to mafia 11! Roles have been sent out via email, except for people who indicated during the last game that they preferred Snapchat. If you would prefer I use Snapchat or Discord or Facebook messenger, please let me know.

AS SOON AS YOU RECEIVE YOUR ROLE, RESPOND WITH SOME SORT OF CONFIRMATION. You have until Wednesday at 7am Pacific time to submit your night actions to me via email, Snapchat, Discord, or Facebook, though I may end the day earlier if everyone with a night action submits something. You may also submit death requests in case you die.

1) Trip (he/him)
2) Noelle (she/her)
3) Arc (he/him)
4) Raven (she/her)
5) Snow (they/them/she/her)
6) Jai (she/her)
7) Star (she/her)
8) Dug (she/her)
9) Alastair (he/him)
10) Elleni (she/her)

3 of the following:
NOTE: When there is more than one mafia member, the mafia taking the kill may not also do another night action. When there is only one mafia member left, they may both kill and do another night action if their role has one.

Mafioso-- Basic mafia that can only kill
Framer-- Can choose one player to frame as suspicious per night (only affects cop, nor consig or PI)
Roleblocker-- Can choose one player and prevent them from doing their normal night action (will receive a failure notification if they target another Roleblocker of any alignment, but will not receive a failure notification if they target someone without a roleblockable ability such as citizen or twin)
Consigliere-- Chooses one player to investigate each night. Receives a list of 4 roles. One is the player's actual role, the other three are randomly selected from all roles on this list.
Lookout-- Can watch one person per night. Sees anyone who visits that person. (Except busybody)

6 of the following, including 1 cop, 1 Doctor, 2 citizen

Cop-- Investigates one player per night phase. Finds Mafia suspicious and fellow Town members unsuspicious.
Doctor-- Picks one player to heal per night phase. That person is protected from being killed by the mafia
Citizen-- regular townsperson with no special powers
Roleblocker-- Can choose one player and prevent them from doing their normal night action (will receive a failure notification if they target another Roleblocker of any alignment, but will not receive a failure notification if they target someone without a roleblockable ability such as citizen or twin)
Busybody-- Can watch one person per night. Sees anyone who visits that person. (Except lookout)
Twin-- Two town members who share a night chat and can confirm each other's identities as Town (there will always be exactly two if there are any). The twins' ability to talk to each other cannot be roleblocked.
Vigilante-- has one bullet they can use to shoot someone during the night. May not shoot night 1
Gunsmith-- starting Night 2, they may choose one player to give a gun every other night. Players who receive guns can use them to shoot another player once during the day phase. (By messaging the host). There will be a 50/50 chance that the identity of the shooter is revealed.
Private Investigator-- Chooses one player to investigate per night. Receives a list of 4 roles. One is the player's actual role, the other three are randomly selected from all roles in this list. 

1 of the following:

Amnesiac-- has the option to take the role of any dead player. Must fulfill that role's win conditions to win
Jester-- goal is to act like mafia and try to convince other players to eliminate them during the day. (Does not win if killed at night)
Executioner-- Receives a target at the beginning of the game. Goal is to convince others that player is Mafia and get them hanged during the day. If the target is killed at night, the executioner becomes a survivor with no vests but their role name is not changed/announced in any way. Target is selected randomly. 
Survivor-- Has two immunity vests, each good for one night's use. Will not be killed if attacked while wearing a vest. Goal is to make it until the end. Can win with any faction.

Order of operations:
--Twin and mafia chats open up
--Busybodies and Lookouts watch (can still be roleblocked)
--Roleblockers of any alignment roleblock
--Survivors put on vests
--Framers frame
--All investigations
--All kills (so if a vigilante and mafioso target each other during the same night, both will die)
--Doctor heals
--Gunsmith hands out gun
--Amnesiac takes a role

Friday, January 5, 2018

Mafia 11 Sign-ups

hey so I really really love this game and want to keep having it be a thing.

COMMENT YOUR NAME AND PRONOUNS TO SIGN UP. I need 7 players to have a game, but can accept up to 15 really. Feel free to invite other people to play. All are welcome as long as they have an account to comment and are respectful of the game and of other players. Sign-ups end Sunday at 5pm Pacific time.

1) Trip (he/him)
2) Noelle (she/her)
3) Arc (he/him)
4) Raven (she/her)
5) Snow (they/them/she/her)
6) Jai (she/her)
7) Star (she/her)
8) Dug (she/her)
9) Alastair (he/him)
10) Elleni (she/her)
11)
12)
13)
14)
15)

POSSIBLE MAFIA ROLES
NOTE: When there is more than one mafia member, the mafia taking the kill may not also do another night action. When there is only one mafia member left, they may both kill and do another night action if their role has one.

Mafioso-- Basic mafia that can only kill
Framer-- Can choose one player to frame as suspicious per night (only affects cop, nor consig or PI)
Roleblocker-- Can choose one player and prevent them from doing their normal night action (will receive a failure notification if they target another Roleblocker of any alignment, but will not receive a failure notification if they target someone without a roleblockable ability such as citizen or twin)
Consigliere-- Chooses one player to investigate each night. Receives a list of 4 roles. One is the player's actual role, the other three are randomly selected from all roles on this list.
Lookout-- Can watch one person per night. Sees anyone who visits that person. (Except busybody)

POSSIBLE TOWN ROLES:

Cop-- Investigates one player per night phase. Finds Mafia suspicious and fellow Town members unsuspicious.
Doctor-- Picks one player to heal per night phase. That person is protected from being killed by the mafia
Citizen-- regular townsperson with no special powers
Roleblocker-- Can choose one player and prevent them from doing their normal night action (will receive a failure notification if they target another Roleblocker of any alignment, but will not receive a failure notification if they target someone without a roleblockable ability such as citizen or twin)
Busybody-- Can watch one person per night. Sees anyone who visits that person. (Except lookout)
Twin-- Two town members who share a night chat and can confirm each other's identities as Town (there will always be exactly two if there are any). The twins' ability to talk to each other cannot be roleblocked.
Vigilante-- has one bullet they can use to shoot someone during the night. May not shoot night 1
Gunsmith-- starting Night 2, they may choose one player to give a gun every other night. Players who receive guns can use them to shoot another player once during the day phase. (By messaging the host). There will be a 50/50 chance that the identity of the shooter is revealed.
Private Investigator-- Chooses one player to investigate per night. Receives a list of 4 roles. One is the player's actual role, the other three are randomly selected from all roles in this list. 

POSSIBLE NEUTRAL ROLES:

Amnesiac-- has the option to take the role of any dead player. Must fulfill that role's win conditions to win
Jester-- goal is to act like mafia and try to convince other players to eliminate them during the day. (Does not win if killed at night)
Executioner-- Receives a target at the beginning of the game. Goal is to convince others that player is Mafia and get them hanged during the day. If the target is killed at night, the executioner becomes a survivor with no vests but their role name is not changed/announced in any way. Target is selected randomly. 
Survivor-- Has two immunity vests, each good for one night's use. Will not be killed if attacked while wearing a vest. Goal is to make it until the end. Can win with any faction.

Order of operations:
--Twin and mafia chats open up
--Busybodies and Lookouts watch (can still be roleblocked)
--Roleblockers of any alignment roleblock
--Survivors put on vests
--Framers frame
--All investigations
--All kills (so if a vigilante and mafioso target each other during the same night, both will die)
--Doctor heals
--Gunsmith hands out gun
--Amnesiac takes a role

Thursday, January 4, 2018

Mafia 10 Conclusion

Dugglyn was not a rubber ducky. Squid could fly when bribed with cheese-flavored ice bubbles and hot ketchup lemonade, but no one could account for the unobtainable missionary wombat that also happened to be a bulletproof marshmallow. Dugglyn hoped someday someone would remember what a revolutionary bunny slipper she had been during her lifetime--her many snorkeling expeditions in downtown Montana, her uncountable upset victories against dastardly mustard tins, and the funny looking lizard hat she wore on her right knee to visit the ballroom-dancing lamp-elephants every second Wednesday. Unfortunately, all that was about to end. With a brandish of a floral mole rat pillow and a shower of refried beans, Dugglyn, Citizen died. 

"Well then. No need for a gallows" Henry thought at everyone. He flew away for the night.

At one of the houses in town, the remaining townsperson sat in his home, playing with two fluffy puppies in an attempt to distract himself from the inevitable existential crisis. Suddenly, the larger puppy, the same fluffy black and white one that had eaten Ember growled. 
"Ssh, it's okay Watty, it's okay boy." Arc, knew perfectly well it wasn't okay, but he wanted his dogs to stay calm and not attack the mafioso so they wouldn't kill them too. He went to the window. It was locked from the outside somehow, just as it had been on Night 1. He walked over to the door and stood in front of it. The door opened.
Arc laughed. "Called it." 
The mafia member fired three shots in succession. There was no point in being quiet now.
Arc, Citizen, collapsed in a puddle of blood. The two dogs ran over. Marshmallow, the white one with a bit of grey, started licking Arc's wounds. Watermelon, the black and white one, started helping, but then he remembered the Mafia. 
"Grrrrr...!" he lunged for the door but it was already slamming shut. Watty whined softly, then returned to Arc.
"Good boy, Watty... Good girl, Marsh." Arc whispered faintly.
The two dogs sat with him until long after he'd died.

The next morning, Snow, Roleblocker, and Raven, Executioner(Survivor) rejoiced. Birds for the win!

Marshmallow thought it was very unfair that her human was not alive anymore. Watermelon felt the same, as did Noelle's cat, who had turned up in Arc's house earlier that afternoon in search of food and friendly humans. The three of them formed an alliance to figure out how to get their humans back. They broke out of Arc's house through the window (the time lock had disappeared in the morning) and found their way to an abandoned warehouse. In the basement was a lever marked "DOORS OF DEATH." None of them had opposable thumbs, but Marsh realized that there was a box on a table right above and to the left of p the lever, so they could knock it down and then it would push the lever, so they did that. Noelle, Ember, Star, Trip, Jai, Dugglyn, and Arc staggered out into the light.

Fabi, Supreme Galactic Overlord, laughed maniacally from her nearby office. Everyone was coming back to life, which meant there could be another game.

Thank you all for playing! Congratulations to the Mafia and Neutral for winning!

Roles:
Noelle: Cop
Star: Doctor
Arc: Citizen
Dugglyn: Citizen
Trip: Citizen
Jai: Busybody
Ember: Mafioso
Snow: Evil Roleblocker

I would absolutely love to keep hosting these as long as people want to play them. If people are interested, I can post another set of sign-ups this weekend. (Also if anyone else would like to host, ler me know!)

Wednesday, January 3, 2018

Mafia Day 3

Jai, Busybody's sudden death came as a shock to everybody--not least herself. Literally. She was sitting on her couch relaxing and sipping hot chocolate when she was struck by lightning.
The mafia member showed up later, found her already dead, and finished the hot chocolate (Jai's cup had spilled but there was more in the pot).

Players remaining: Arc, Dugglyn, Raven, Snow
Roles remaining: 2 Town, 1 Mafia, 1 Neutral
Majority vote: 3
Day ends: Sunday at 10am Pacific Time

Tuesday, January 2, 2018

Mafia Night 3

The town had voted again. Trip was led up to the gallows. He sighed. He had been holding out hope that maybe someone would unvote. No one had, and he was resigned to his fate.
"Any last words?" asked Henry the telepathic ninja owl.
"I apologize for misgendering Snow, and please somebody take care of Noelle's cat. Maybe Jai? You seem least likely to be a baddie."
"Trip, you are the weakest link. You have been eliminated."
"Wait what? I thought this was Mafia!"
"BZZZZZZZTTTT" Henry made a very strange sound and Trip disintegrated into purple and gold dust.
Everyone was confused. This wasn't how executions usually worked? Then again, it was no stranger than Ember turning into a butterfly and being eaten by a puppy who had won a dance battle against a telepathic ninja owl.
"Oh by the way, Trip, Citizen, was not the remaining mafia member. Peace out, friends!" Henry the telepathic ninja owl flew off into the night.

IT IS NOW NIGHT 3.
Please Snapchat or email me your night actions. If you don't have a night action role, you can send me funny requests for if you die. If everyone with a night action role submits stuff early I may end the night early but if that doesn't happen it'll end Friday at 5pm Pacific time.