Monday, February 12, 2018

Mafia 13 Day 1

A member of the town could sleep slightly safer that night. They did not realize, but there was someone outside their door guarding them. Tanith Low stood in a corner, her sword at the ready. 

After a few hours, her eyes were starting to droop. Guard duty was boring. She started pacing back and forth, always keeping the door in sight.

Scritch scritch 

Tanith moved toward the noise, placing her body and her sword between it and the door. They wouldn't get to their target.

Unbeknownst to her, she was their target.

-----

The next morning, a Junoir Administrator found Tanith's body in the hall. She took it to the medical bay, where it was determined that Tanith was still alive, but badly injured enough that she had to sit out the rest of the year, before returning to a later plot series to be horribly injured again.

NOELLE WAS TANITH LOW. NOELLE HAS TAKEN THE ROLE OF BLANK1

It is now day. The majority vote is 5, since the Blank2 won't vote. Type <b>castvote (player name)</b> to vote for a player to be eliminated. You are not required to share your reasoning for doing this, but failing to do so may seem suspicious. You can also <b>castvote skipday</b> to skip to the next night phase.

Day 1 will end Friday at 8am Pacific Time unless skipped or unless a player is hanged.

Players:
1) Noelle (She/her)
2) Jai (She/her)
3) Star (she/her)
4) Dugglyn (she/her)
5) Raven (she/her)
6) Trip (he/him)
7) Alastair (he/him)
8) Elleni (she/her)
9) Connor (he/him)
10) Blank1
11) Blank2


Roles:
Batu
Unknown Mafia
Unknown Mafia
Skulduggery Pleasant
Unknown Town -- Tanith Low
Unknown Town
Unknown Town
Unknown Town
Unknown Town
Unknown Town
Unknown neutral

Friday, February 9, 2018

MAFIA 13- Skulduggery version NIGHT 1

Okay here's how this is gonna work. It's an 11-player game. Yes there aren't that many of you. That means that the first two people to die will just be assigned new roles. The only rule guaranteed is that there is at least one mafia. Any role can target Blank1 or Blank2. The first town/neutral to die (won't work for mafia since they would know who the other members are) will take the role of Blank1 and the second will take the role of Blank2. It will be announced which player died and which "blank" role they took

What each role will do Night 1/2 if not assigned to a player
Skulduggery PleasantValkyrie Cain-- Investigation chosen at random. Player will receive results from random investigations when taking the role.
Ghastly Bespoke, Corrival Deuce Gordon EdgelyFletcher Renn, Anton ShudderEachan Meritorious-- Do nothing.
Tanith Low, Kenspeckle Grouse-- Choose who to heal/defend w/ random generator
China Sorrows-- Will jail someone but not execute. 
Reverie Synecdoche-- Nothing night 1, investigate any dead night two (if more than one, choose randomly)
All Diablerie Roles -- Batu/any other Diablerie-aligned players will decide their action
Vaurien Scapegrace, Vindick Leather-- choose target at random
Remnant, Reflection, Remus Crux-- do nothing 

Roles are being emailed out. Please let me know immediately when you receive your role. After that, you have until Monday at 3pm Pacific Time to submit your night action. The night may end early if everyone submits something. 

Players:
1) Noelle (She/her)
2) Jai (She/her)
3) Star (she/her)
4) Dugglyn (she/her)
5) Raven (she/her)
6) Trip (he/him)
7) Alastair (he/him)
8) Elleni (she/her)
9) Connor (he/him)
10) Blank1
11) Blank2


Roles:
Batu
Unknown Mafia
Unknown Mafia
Skulduggery Pleasant
Unknown Town
Unknown Town
Unknown Town
Unknown Town
Unknown Town
Unknown Town
Unknown neutral

SANCTUARY: Goal is to find and kill all Diablerie and evil neutrals
Skulduggery Pleasant-- Can investigate one per night. Receives a verdict of suspicious for all members of the Diablerie (except for investigation-immune roles) or anyone who has been framed. Learns the exact role of remnant or Killer Supreme. Receives a verdict of unsuspicious for everyone else.
Valkyrie Cain-- Can investigate one player per night. Receives a list of four roles, one of which is the target's actual role, the other three are randomly selected from all possible roles in the game.
Kenspeckle Grouse-- Can heal one person per night. That person can't be killed or converted by a vampire.
Ghastly Bespoke,  Corrival Deuce-- No night action, but immune to burning by fire adept.
Gordon Edgely-- No night action, but if Valkyrie Cain investigates them, they will learn  their exact role. If Eliza Scorn investigates them, they will receive only Town power roles as results (and not the real role)
Fletcher Renn-- Can switch two people. Any actions targeting one will target the other. The targets will be notified they were switched, but not with whom.
Anton Shudder-- Can chose to release gist, killing any who visits them that night (good or evil). Limit 2 alerts per game.
Eachan Meritorious-- Can message host to be confirmed as Grand Mage at any point during the day. After that point, their vote will count as three votes, but the majority vote needed will stay the same.
Tanith Low-- Can choose to defend one player per night. If that player is attacked, the attacker will die, and Tanith will be incapacitated and unable to play in the rest of the game (in terms of game mechanics this will work like a death, it's just much more in character for Tanith to be horribly injured and have to sit out for a while)
China Sorrows-- Can hold a player for interrogation each night, protecting them from any attacks and preventing them from carrying out any night actions. Can ask them up to three simple questions, and will receive answers (interrogated player will not know China's identity. Additionally, they are able to lie). If the answers to the questions are unsatisfactory, China can execute them (limit once per game)
Reverie Synecdoche-- can investigate dead players and learn their role and all night actions (even when cleaned by sea hag). Limit 2 investigations per game.

DIABLERIE: Goal is to kill all the Sanctuary.
Batu -- The head of the Diablerie. Immune to Cop investigations. Cannot be killed by Vaurien Scapegrace.
Dusk-- Can convert one person to the Diablerie. The converted person will become a mafioso. Limit one conversion per game. If there's a transformation, there can be no Diablerie kill that day.
Eliza Scorn-- Chooses one person to investigate. Receives a list of four roles. One is the actual role of the player, three are randomly selected from all roles in this list (including the scout role itself)
Billy-Ray Sanguine-- Can switch two people. Any actions targeting one will target the other and vice versa. The targets will be notified they were switched, but not with whom.
Jaron Gallow-- Can prevent another player from using their magic that night.
Sea Hag-- Can "clean" a player so their role will not be revealed if they die that night. Limit 2 per game. (The sea hag will learn the role of the player they clean)

Neutral: Goals vary
Vaurien Scapegrace-- chooses one person to attempt to kill each night starting night 2. The attempt will only succeed if the targeted player does not do anything and is not visited by anyone other than Scapegrace. Goal is to kill someone, anyone, and turn murder into an art form. Sanctuary can win with Sscapegrace still alive.
Remnant-- Can choose one player to possess and one player to target each night. If the possessed player has a night action, they will target the Remnant's target. There will not be a failure notification if the possessed player is an elemental etc. Cannot win with Sanctuary.
Reflection-- can take on the role of any dead player. Must fulfill the goals of that role to win. Can use the taken role's night action on the same night as taking the role (exception: mafia kill)

Wednesday, February 7, 2018

Mafia 13 Sign Ups

Hello y'all know the drill.
Sign up with name/pronouns. Possible rolelist below may be shortened for actual game.
I want to start this game Friday evening Pacific Time if possible

1) Noelle (She/her)
2) Jai (She/her)
3) Star (she/her)
4) Dugglyn (she/her)
5) Raven (she/her)
6) Trip (he/him)
7) Alastair (he/him)
8) Elleni (she/her)
9) Connor (he/him)
10)
11)
12)
13)
14)
15)

SANCTUARY: Goal is to find and kill all Diablerie and evil neutrals
Skulduggery Pleasant-- Can investigate one per night. Receives a verdict of suspicious for all members of the Diablerie (except for investigation-immune roles) or anyone who has been framed. Learns the exact role of remnant or Killer Supreme. Receives a verdict of unsuspicious for everyone else.
Valkyrie Cain-- Can investigate one player per night. Receives a list of four roles, one of which is the target's actual role, the other three are randomly selected from all possible roles in the game.
Kenspeckle Grouse-- Can heal one person per night. That person can't be killed or converted by a vampire.
Ghastly Bespoke,  Corrival Deuce-- No night action, but immune to burning by fire adept.
Gordon Edgely-- No night action, but if Valkyrie Cain investigates them, they will learn  their exact role. If Eliza Scorn investigates them, they will receive only Town power roles as results (and not the real role)
Fletcher Renn-- Can switch two people. Any actions targeting one will target the other. The targets will be notified they were switched, but not with whom.
Anton Shudder-- Can chose to release gist, killing any who visits them that night (good or evil). Limit 2 alerts per game.
Eachan Meritorious-- Can message host to be confirmed as Grand Mage at any point during the day. After that point, their vote will count as three votes, but the majority vote needed will stay the same.
Tanith Low-- Can choose to defend one player per night. If that player is attacked, the attacker will die, and Tanith will be incapacitated and unable to play in the rest of the game (in terms of game mechanics this will work like a death, it's just much more in character for Tanith to be horribly injured and have to sit out for a while)
China Sorrows-- Can hold a player for interrogation each night, protecting them from any attacks and preventing them from carrying out any night actions. Can ask them up to three simple questions, and will receive answers (interrogated player will not know China's identity. Additionally, they are able to lie). If the answers to the questions are unsatisfactory, China can execute them (limit once per game)
Reverie Synecdoche-- can investigate dead players and learn their role and all night actions (even when cleaned by sea hag). Limit 2 investigations per game.

DIABLERIE: Goal is to kill all the Sanctuary.
Batu -- The head of the Diablerie. Immune to Cop investigations. Cannot be killed by Vaurien Scapegrace.
Dusk-- Can convert one person to the Diablerie. The converted person will become a mafioso. Limit one conversion per game. If there's a transformation, there can be no Diablerie kill that day.
Eliza Scorn-- Chooses one person to investigate. Receives a list of four roles. One is the actual role of the player, three are randomly selected from all roles in this list (including the scout role itself)
Billy-Ray Sanguine-- Can switch two people. Any actions targeting one will target the other and vice versa. The targets will be notified they were switched, but not with whom.
Jaron Gallow-- Can prevent another player from using their magic that night.
Sea Hag-- Can "clean" a player so their role will not be revealed if they die that night. Limit 2 per game. (The sea hag will learn the role of the player they clean)

Neutral: Goals vary
Vaurien Scapegrace-- chooses one person to attempt to kill each night starting night 2. The attempt will only succeed if the targeted player does not do anything and is not visited by anyone other than Scapegrace. Goal is to kill someone, anyone, and turn murder into an art form. Sanctuary can win with Sscapegrace still alive.
Remnant-- Can choose one player to possess and one player to target each night. If the possessed player has a night action, they will target the Remnant's target. There will not be a failure notification if the possessed player is an elemental etc. Cannot win with Sanctuary.
Reflection-- can take on the role of any dead player. Must fulfill the goals of that role to win. Can use the taken role's night action on the same night as taking the role (exception: mafia kill)
Vindick Leather (that "water-soluble weirdo" from book 1 has a name apparently)-- must choose one person to visit each night. (nothing will happen during the visitation, but the visited player will receive a notification). Goal is to get voted out during the day. When the fire adept dies, one of the visited players (decided by random generator) will burst into flames and die unless they are healed or an elemental.
Remus Crux-- Is assigned a random target each day phase. Goal is to get that person hanged that day. The target is always randomly selected from all other players alive, and can be the same person two days in a row by random chance.

Tuesday, February 6, 2018

Mafia 12 - Conclusion

He was silent as they led him to be lynched, silent and still. His eyes were vacant and empty, he was heavy and limp and the people were having to drag him. Nevertheless, they managed, and a feeling of relief washed over the town as Arc, the consigliere was lynched.

THE TOWN HAS WON

People and Roles:
Arc (He/him) Consigliere 
Dugglyn (She/her) Roleblocker
Star (She/her) Cop
Alastair (He/him) Doctor
Elleni (She/her) Trigger Happy
Noelle (She/her) Gunsmith
Raven (She/her) Coroner
Moss (She/her) Jester
Trip (He/him) Amnesiac

Night One Actions:
Star investigated Trip (not suspicious)
Alastair healed Noelle
Dugglyn killed El
Arc investigated Alastair (Doctor, Vigilante, Gunsmith, Roleblocker)

Night Two Actions:
Star investigated Dugglyn (suspicious)
Alastair healed Noelle
Dugglyn killed Alastair
Arc investigated Moss (Cop, Busybody, Jester, Executioner)
Noelle gave herself a gun


Day Two Actions:
Noelle shot Dugglyn
Majority lynched Fabi

Night Three Actions:
Arc killed Star and investigated Raven (Busybody, Vigilante, Citizen, Coroner)
Star investigated Arc (Suspicious)
Raven checked Dugglyn's last action (Kill Alastair)
Trip remembered the doctor role and healed Star

Day Three Actions:
Majority lynched Arc

Stay tuned guys, Fabi is running the next round and I believe she's doing something special :)

Sunday, February 4, 2018

Mafia 12 Day 3

In the dead of night a Mafia member snuck around like a sneaky sneak. They dispatched their target quickly and grinned, figuring they had this all worked out. It was in the bag, surely. Which is why when they awoke they were shooketh upon seeing their target alive and walking once more! This could not be good.

The amnesiac has remembered the role of the doctor!

This is not written well! I apologise, but ta kinda midnight so what can you do.

Players:
1) Arc (He/him)
3) Noelle (She/her)
6) Raven (She/her)
8) Star (She/her)
9) Trip (He/him)

Roles:
Mafia
Doctor
Town
Town
Gunsmith

Players Remaining: 5
Majority needed: 3
Day Ends: Wednesday 8pm GMT

Mafia 12 - Night 3

A gunshot ripped through the town and Dugglyn, the roleblocker fell to the ground, dead. Noelle, the gunsmith, stood behind her, gun in hand, a grin on her face. "Told you so" The body was quickly taken away by a small army of zombie caterpillars. Fooooooooood. 

Not long later Fabi, the jester, was finally making her debut. Walking down the red carpet and towards her stage, spouting nonsense all the way with a broad grin. "The walrus is a bubble! I can tell the future, I'm not a PI I'm a fortune teller! Mafia are good, town are evil! I will murder you all!" And with that an army of smiley faces swooped down upon the people, attacking to the sounds of Fabi's hysterical laughter. 

In the somewhat more sane view of everyone else, the people frowned at the manic and quite possibly loopy jester, stood with a noose around her neck, laughing uproariously. With a shrug the jester was dropped, and finally put to rest.

THE JESTER HAS WON, HOWEVER THE GAME HAS NOT ENDED, THERE IS STILL DEATH TO BE HAD. 

NIGHT HAS FALLEN. IT ENDS ON WESNESDAY AT 8PM.

Players:
1) Arc (He/him)
3) Noelle (She/her)
6) Raven (She/her)
8) Star (She/her)
9) Trip (He/him)

Roles:
Mafia
Town
Town
Gunsmith
Neutral

Thursday, February 1, 2018

Mafia 12 - Day 2

The moon was large and bright in the sky, a wide eye staring down upon the town, yet another witness to the events of the night. After checking upon his beau and finding them safe and warm he crept back through the shadows, medicine bag tight in his hand on his way home. Unfortunately Alastair, the Doctor, never made it home. He was found the next morning as people woke and/or finished staring at posters or Britney Spears and having existential crises. He had experienced heart attack like symptoms. It would have been believable, had it not been for the large bump on his head from being knocked out, and the needle that had injected air into his veins which lay beside him. One more has fallen.

IT IS DAY.

Players:
1) Arc (He/him)
2) Moss (She/her)
3) Noelle (She/her)
5) Dugglyn (She/her)
6) Raven (She/her)
8) Star (She/her)
9) Trip (He/him)

Roles:
Mafia
Mafia
Town
Town
Town
Neutral
Neutral

Players Remaining: 7
Majority Needed: 4
Day Ends: Sunday 8pm GMT